Thom(as) Cochrane is a gray bearded man who is silently, very knowledgeable and who started of with an eye-catching movie excerpt. This is also a real project to check out and definitely a man to follow!
Look at this massive illustrative website http://web.me.com/thom_cochrane/MobileWeb2/
The journey starts with visuals from mobile movies from architecture students. These movies were build in teams, that twittered to be connected, looking at the architecture of a Maori architectural objects.
The used Wikitude to enhance the real world architecture.
The project is all about social constructivism to facilitate mobile learning. (note from me: to far for my QRcode reader to connect)
How can we use the tool to bring about social constructivist learning. The lecturers got interested as the project moved into the next years, which has lead to complete integration of mobile learning for graduate degrees.
Each year new curriculum's appeared, new projects, within each project the actual learning was researched.
The learners were not as digitally savvy as was expected (not digital natives, and this has not changed much during the years)
There is a Learning management system, but this is not essential to the projects (sometimes they use wikipages).
Critical success factors gotten out of all these projects:
- pedagogical integration (design framework looks really cool);
- lecturer modelling of the pedagogical use of the tools;
- creating a supportive learning community;
- intentional COP reproduction reconseptualising teaching and learning;
- appropriate choice of supporting technologies (WND rubric which also looks great)
- technical and pedagogical support;
- staging, scaffolding and the PAH continuum;
- ontological shifts: reconceptualizing teaching and learning.
Abstract (as described in the proceedings)
This paper discusses six critical success factors for mobile web 2.0 implementation identified throughout fifteen mlearning action esearch projects carried out and evaluated between 2006 and 2009.
The paper briefly outlines the implications of each of the five learning contexts involved in the projects in light of these critical success factors. The resultant development of strategies for future mlearning projects in 2010 and beyond are also briefly discussed.
Conclusion (as described in the proceedings)
Mobile web 2.0 is a continually evolving environment with new technologies and affordances developing at an astonishing rate. However this research has illustrated that by identifying and putting in place strategies to support mobile web 2.0 critical success factors it is possible to transform teaching and learning.